![]() In trick-taking games, the goal is to win tricks or pots of cards generated by both players during their turn. If both teams reach over 150 points in the same round, the winning team is the bidding team regardless of whether or not they scored more points.Classic Pinochle (also sometimes spelled Peanuckle or Pinuckle) is a trick-taking card game.If the bidding team did not meet their bid via their points scored during the round, the bid amount is subtracted from their current score and they do not score any points for the round.After each round, points are tallied from the meld phase and the play phase.Because 9, J and Q do not score during the Play phase, that leaves 24 possible points to be awarded + 1 extra point for last trick won for a total of 25 points between both teams.The team who won the last trick also gains 1 extra point as well. After the last trick is won, points are scored from cards within the tricks, not for the number of tricks themselves.If two players play the same card and that card would win the trick, the winner is the player who first played the card.The winner of the trick always starts the next trick.Because the 10 of Spades is the highest ranked card, P4 wins the trick). P3 cannot play Spades so they play a 9 of Diamonds. The winner of the trick is the player who played the highest ranking card (EXAMPLE: P4 won the Auction and decided Spades was trump.If they cannot follow suit or play a trump card, they can play any card. If they cannot follow suit, they must play a trump card. They must also play a higher ranking card, if possible. ![]()
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